AI companies hit a scaling wall

OpenAI, Google and others are seeing diminishing returns to building ever-bigger models — but that may not matter as much as you would guess

Over the past week, several stories sourced to people inside the big AI labs have reported that the race to build superintelligence is hitting a wall. Specifically, they say, the approach that has carried the industry from OpenAI’s first large language model to the LLMs we have today has begun to show diminishing returns.

Today, let’s look at what everyone involved is saying — and consider what it means for the AI arms race. While reports that AI scaling laws appear to be technically accurate, they can also be easily misread. For better and for worse, it seems, the development of more powerful AI systems continues to accelerate. — Read More

#strategy

This AI-generated version of Minecraft may represent the future of real-time video generation

The game was created from clips and keyboard inputs alone, as a demo for real-time interactive video generation.

When you walk around in a version of the video game Minecraft from the AI companies Decart and Etched, it feels a little off. Sure, you can move forward, cut down a tree, and lay down a dirt block, just like in the real thing. If you turn around, though, the dirt block you just placed may have morphed into a totally new environment. That doesn’t happen in Minecraft. But this new version is entirely AI-generated, so it’s prone to hallucinations. Not a single line of code was written.

For Decart and Etched, this demo is a proof of concept. They imagine that the technology could be used for real-time generation of videos or video games more generally. “Your screen can turn into a portal—into some imaginary world that doesn’t need to be coded, that can be changed on the fly. And that’s really what we’re trying to target here,” says Dean Leitersdorf, cofounder and CEO of Decart, which came out of stealth this week. — Read More

#vfx